Mobile Gaming Market is growing at high CAGR by 2026 according to new research report

Feb 1, 2019

The mobile gaming market was valued at US$ 48.65 Bn in 2017 and will be growing at a CAGR of 19.6% during the forecast period from 2018 to 2026.

SANJOSE, United States - February 1, 2019 /MarketersMedia/ —

According to a new market research report published by Credence Research “Mobile Gaming Market – Growth, Future Prospects and Competitive Analysis, 2018 – 2026”, the mobile gaming market was valued at US$ 48.65 Bn in 2017 and will be growing at a CAGR of 19.6% during the forecast period from 2018 to 2026.

Market Insights

The mobile gaming market was valued at US$ 48.65 Bn in 2017 and expected to be growing at a compounded annual growth rate (CAGR) of 19.6% during the forecast period from 2018 to 2026. In recent years, the mobile gaming industry has witnessed an unprecedented growth. This growth is mostly the result of an ever increasing base of smartphone users. Moreover, increasing number of consumers who are getting into mobile gaming and opting for subscriptions and making in-app purchases is another prominent factor driving the growth of the mobile gaming market. Growing consumer interest in mobile multiplayer gaming expected to further propel the demand for mobile games in coming years.

Browse the full report at https://www.credenceresearch.com/report/mobile-gaming-market

The developers of mobile games spend heavily on research and development activities. These activities are directed towards addressing the evolving preferences of the consumers in the market for mobile games. Moreover, mobile game companies in order to provide better customer engagement and consolidation of revenues from mobile game development are creating new business models. There also exists intense competition among the leading mobile game app development companies. These companies in order to outpace each other are offering rich features and good quality game content. In coming years, Augmented Reality (AR) games expected to remain another area of focus. Other trends being observed in the mobile gaming market includes rise of social gaming and eSports, cloud games, virtual reality and multi-player games among others.

Get Sample @ https://www.credenceresearch.com/sample-request/59557

In 2017, Asia Pacific stood as the largest market for mobile gaming market and the region expected to continue its dominance during the forecast period. China is the largest market for mobile games and the country occupies a significant share of the global revenue. The fact that China has the largest number of smartphone users in the world further supports the aforementioned sentence. Battle royale and esports would continue to represent the strongest areas of growth during the forecast period. India would emerge as another important market for the mobile gaming app companies in coming years. The country in recent years has witnessed a high proliferation of smartphones, a factor aiding the mobile gaming market.

Genre (2016–2026; US$ Bn)
Puzzle
Casual
Arcade
Simulation
Adventure
Strategy
Card
Board
Role Playing
Action
Sports

Operating System (2016–2026; US$ Bn)
Android
iOS
Others

Game Type (2016–2026; US$ Bn)
Online
Offline

ToC:

Chapter 3 Market Dynamics
3.1 Market Overview
3.1.1 Global Mobile Gaming Market Value, 2016 – 2026
3.2 Market Drivers
3.3 Market Challenges
3.3.1 Impact Analysis of Drivers and Restraints
3.4 Key Market Trends and Future Outlook
3.5 Attractive Investment Proposition, by Geography
3.6 Competitive Analysis
3.6.1 Market Positioning of Key Vendors
3.6.2 Key Strategies Adopted by the Leading Players

Chapter 4 Global Mobile Gaming Market Analysis, by Genre, 2016 – 2026
4.1 Overview
4.2 Puzzle
4.3 Casual
4.4 Arcade
4.5 Simulation
4.6 Adventure
4.7 Strategy
4.8 Card
4.9 Board
4.10 Role Playing
4.11 Action
4.12 Sports

Chapter 5 Global Mobile Gaming Market Analysis, by Operating System, 2016 – 2026
5.1 Overview
5.2 Android
5.3 iOS
5.4 Others

Chapter 6 Global Mobile Gaming Market Analysis, by Game Type, 2016 – 2026
6.1 Overview
6.2 Online
6.3 Offline

Chapter 7 North America Mobile Gaming Market Analysis, 2016 – 2026
7.1 Overview
7.2 North America Mobile Gaming Market Analysis, By Genre, 2016 – 2026
7.2.1 Market Analysis
7.3 North America Mobile Gaming Market Analysis, By Operating System, 2016 – 2026
7.3.1 Market Analysis
7.4 North America Mobile Gaming Market Analysis, By Game Type, 2016 – 2026
7.4.1 Market Analysis
7.5 North America Mobile Gaming Market Analysis, By Country, 2016 – 2026
7.5.1 U.S.
7.5.2 Canada

Chapter 8 Europe Mobile Gaming Market Analysis, 2016 – 2026
8.1 Overview
8.2 Europe Mobile Gaming Market Analysis, By Genre, 2016 – 2026
8.2.1 Market Analysis
8.3 Europe Mobile Gaming Market Analysis, By Operating System, 2016 – 2026
8.3.1 Market Analysis
8.4 Europe Mobile Gaming Market Analysis, By Game Type, 2016 – 2026
8.4.1 Market Analysis
8.5 Europe Mobile Gaming Market Analysis, By Region/Country, 2016 – 2026
8.5.1 U.K.
8.5.2 Germany
8.5.3 France
8.5.4 Rest of Europe
...........
..............
Chapter 11 Company Profiles
11.1 Supercell
11.2 King
11.3 Gameloft SA
11.4 GungHo Online Entertainment
11.5 Tencent Holdings Limited
11.6 Activision
11.7 Nintendo
11.8 Ubisoft
11.9 Zynga
11.10 Netmarble Games
11.11 Kabam
11.12 EA Mobile
11.13 Com2uS
...............toc continued

Browse the full report at https://www.credenceresearch.com/report/mobile-gaming-market

Get Sample @ https://www.credenceresearch.com/sample-request/59557

Originally Published @ Credence Research

About Us
Credence Research is a worldwide market research and counseling firm that serves driving organizations, governments, non-legislative associations, and not-for-benefits. We offer our customers some assistance with making enduring enhancements to their execution and understand their most imperative objectives. Over almost a century, we've manufactured a firm extraordinarily prepared to this task.

Related Reports:
3D Gaming Consoles Market
Gaming Mouse and Keyboards Market
Virtual Reality Gaming Accessories Market

Blogs:
Credence Turbine
TechTopWorld
News Nasdaq

Contact Info:
Name: Chris Smith
Email: Send Email
Organization: Credence Research
Address: 105 N 1st ST #429, SAN JOSE,, CA 95103, United States
Phone: 18003618290
Website: https://www.credenceresearch.com

Source URL: https://marketersmedia.com/mobile-gaming-market-is-growing-at-high-cagr-by-2026-according-to-new-research-report/478156

Source: MarketersMedia

Release ID: 478156

Hot News

YOUR NEWS, OUR NETWORK.

Do you have Great News you want to tell the world?

Be it updates about your business or your community, you can make sure that it’s heard by submitting your story to our network reaching hundreds of news sites across 6 verticals.

DailyXtreme

Daily Extreme is created to share our experience on the amazing extreme outdoor activities in the world. We play it extreme, but safe.

Sign Up